Kingdoms of Amalur: Reckoning cover

Kingdoms of Amalur: Reckoning 2012

Released
February 7, 2012
Genres
Role-playing (RPG) · Hack and slash/Beat 'em up
Platforms
PlayStation 3 · PC · Xbox 360
Developers
38 Studios · Big Huge Games
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

An action role playing game developed by Big Huge Games and published by 38 Studios and Electronic Arts in 2012 for Windows, the PlayStation 3 and Xbox 360. You are the Fateless One, a resurrected person freed from the destiny that binds the people of Amalur to doom. The combat is real time, with one button melee, and you can switch weapons in the middle of a combo and use spells and special abilities. At each level up you spend skill points on mage, warrior or rogue abilities, and the Destinies you unlock from mixing them can be swapped at any time, with talent points that are cheap to refund. The Faelands are divided into large zones, with hundreds of quests and lore stones that grant permanent boosts. A skill tree you can rebuild still gives each hero room to change.

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