The Duel: Test Drive II 1989
Why it still holds upRacing exotic cars against the clock or a rival is easy to share, and it still is.
MSX games that still hold up
First released on the MSX
Games
The Duel: Test Drive II 1989
Why it still holds upRacing exotic cars against the clock or a rival is easy to share, and it still is.
Auf Wiedersehen Monty 1987
Why it still holds upEach screen of the tour still has something small to find.
Golvellius: Valley of Doom 1987
Why it still holds upWith eight environments ruled by bosses and secret chambers to find, it still rewards a curious player.
Batman 1989
Why it still holds upA restart that keeps your progress still makes the search for the next part easy to resume after a failure.
Vampire Killer 1986
Why it still holds upThe castle is still a maze to search and not a line to run.
Nemesis 2 1987
Why it still holds upA sequel with its own ship and weapons gives players a different Gradius to try.
King's Valley 1985
Why it still holds upEach room still asks you to plan a route around the mummies, like a small puzzle.
Space Manbow 1989
Why it still holds upAn energy bar that survives a death still keeps a run going after a mistake.
Metal Gear 2: Solid Snake 1990
Why it still holds upSneaking past guards who listen is a test of care, and it remains one now.
Keystone Kapers 1983
Why it still holds upA chase through a department store is a clear goal that is still easy to follow.
Knightmare II: The Maze of Galious 1987
Why it still holds upThe hub is open from the start and items decide where you can go next, so finding the way still takes exploring.
Knightmare 1986
Why it still holds upIts constant scroll and weapon swapping still keep each stage busy.
Metal Gear 1987
Why it still holds upEven now, sneaking through a base unarmed still carries its tension.