Alundra cover

Alundra 1997

Released
April 11, 1997
Genres
Platform · Role-playing (RPG) · Adventure
Platforms
PlayStation 3 · PlayStation · PlayStation Portable
Developer
Matrix Software
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

A young man who can enter people's dreams is shipwrecked near the village of Inoa, where nightmares sometimes kill, in this 1997 action adventure for the PlayStation. The story grows darker as it goes and deals with death, depression, fate and religion. It is played from an overhead view, with exploration, real time combat, platforming and a strong emphasis on puzzles, some of them very hard. Each dream is a dungeon with its own twist based on the dreamer's personality. Bosses are tough, and many take dozens of hits. Inoa works as a home base for the deserts, swamps, volcanoes, mines and caves around it. There is no fixed path from one dungeon to the next, so you still never know what you will be asked to do next.

More like this

Every timeless game