Guilty Gear Xrd: Revelator 2015
- Released
- August 2015
- Genres
- Fighting · Arcade
- Platforms
- Arcade · PlayStation 3 · PlayStation 4 · PC
- Developer
- Arc System Works
- More info
- IGDB
Where to buy
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- Digital
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- Physical
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Arc System Works' 2016 fighting game, the sixth main Guilty Gear and the follow up to Guilty Gear Xrd Sign, released on consoles in 2016, with an update, Rev 2, in 2017. The Xrd games were built in Unreal Engine 3 with cel shaded graphics in place of the series' hand drawn sprites. It uses a six button layout: punch, kick, slash, heavy slash and dust attacks, plus a taunt button, and pressing two or three buttons together triggers other techniques. A burst gauge fills with time or damage taken, and when it is full you can use a Psych Burst to blast away from the opponent. If it hits, it fully charges the tension gauge used for special attacks. Modes include Network, Practice, Battle and Story. A burst you save and a tension gauge you build still make each round a matter of when to commit.