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Is it still worth playing?
A SWAT team of the Nowhere City police faces criminals and terrorists, seen from above in 2D, in this 2014 tactics game for Windows, later on iOS, Android and the Switch. A mission is three phases: deploy, plan, go. You draw each trooper's path on the map and set where he looks, and when the plan runs the troopers fire on their own at whatever armed comes into their cone, with flashbangs and breaching charges on the doors. There are five classes of trooper and six campaigns, and a trooper killed in a campaign is gone for good. It plays as a difficult tactical puzzle: when you are spotted and the hostage dies, you rethink the plan. The drawn line still has you draw the raid and then watch whether you drew it right.