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A 1994 first person shooter for DOS, on a modified Doom engine that adds an inventory and the ability to look up and down. Its levels use an armor system, triggers that open hidden chambers and keys that have to be found to progress, and rushing water that pushes you along. The inventory is the new part. Items are picked up and used at will, from health potions to the morph ovum, which turns enemies into chickens. The Tome of Power, too, works as a secondary fire that makes each weapon's projectile far stronger. Around you, random ambient sounds, such as evil laughter, rattling chains and dripping water, fill the levels. An inventory to use as you like, on top of keys to hunt for, still gives each level more to try today.