Where to buy
- Physical
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Other ways to play DOS games today
Is it still worth playing?
Papyrus Design Group's 1989 racing simulation of the Indianapolis 500 for MS-DOS, with an Amiga version in 1990, and the first game by the studio that would later become iRacing. You race from a first person view, with a replay mode that uses different camera angles. Races run 10, 30, 60 or 200 laps, with practice and qualifying: qualifying averages four laps to set your starting position, and skipping it puts you at the back. In practice you can change many realistic car settings and test them in real time, with any number of timed laps, so even small changes are easy to compare. Since setup changes how the car handles, each lap still tests what you changed.