1989 games that still hold up

44 games

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Games

Nov Tetris 1989 Why it still holds upIts single simple rule is why it still plays well: it is easy to understand, and it gets harder as the speed rises.
Oct SimCity 1989 Why it still holds upAn open ended toy with no end state, where the city responds to zoning, taxes and infrastructure, still leaves you to set your own goals today.
Oct 3 Prince of Persia 1989 Why it still holds upA fixed clock that keeps running through your deaths, and traps that kill at once, still reward careful, repeated attempts today.
May Volfied 1989 Why it still holds upCarving up a screen while an alien hunts you is a simple idea, and the tension is still there.
Batman 1989 Why it still holds upA restart that keeps your progress still makes the search for the next part easy to resume after a failure.
Feb The Colonel's Bequest 1989 Why it still holds upEven now, each visit to the house can become a different investigation, because the characters keep their own schedules.
Dec 15 Last Alert 1989 Why it still holds upAreas in any order and objectives beyond the exit still give its missions some variety.
Curse of the Azure Bonds 1989 Why it still holds upA party carried over from earlier games, or built fresh at a higher level, still keeps a long campaign personal today.
Dec 15 Herzog Zwei 1989 Why it still holds upThe mech is both your weapon and your only way of commanding, so each battle mixes arcade flying with strategy, and that blend is still its character.
Fantasy World Dizzy 1989 Why it still holds upEach screen is still a small test of thinking and surviving at once, with puzzles and hazards in balance.
Crack Down 1989 Why it still holds upYou still get a countdown, bombs to plant and a way out to reach, and together they turn each level into a route you plan and shorten.
Midnight Resistance 1989 Why it still holds upChoosing which gun to buy before every stage still gives each run a plan to make and revise.
Dec 8 Toki 1989 Why it still holds upA spitting ape with a helmet has a charm that is still worth a look.
Oct Blockout 1989 Why it still holds upTurning blocks in three dimensions is a puzzle that is still worth a try.
Rick Dangerous 1989 Why it still holds upTrial and error with hidden traps is still how a player learns it today.
R-Type II 1989 Why it still holds upCheckpoints and a charged cannon make each section something to learn and retry, and that rhythm is still how it plays.
Aug U.N. Squadron 1989 Why it still holds upSpending money between stages makes your loadout part of every run, and that planning is still at its core.
Mar 21 Phantasy Star II 1989 Why it still holds upEight characters with jobs of their own still give every party you put together a different balance today.
Xenon 2: Megablast 1989 Why it still holds upToday, restart points spaced through each level turn a hard stage into a series of short attempts.
North & South 1989 Why it still holds upOne map is still playable two ways, as an action fight or a board game.
Dec Psycho Fox 1989 Why it still holds upSwitching animals to fit each obstacle still gives a simple platformer variety today.
Jun Populous 1989 Why it still holds upEach level is still a matter of changing the land, with powers that reshape the world and no units to order.
Jan 27 Golden Axe 1989 Why it still holds upMagic that clears the screen, fed by thieves you chase down, still makes it a brawl worth playing today.

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