Myth II: Soulblighter cover

Myth II: Soulblighter 1998

Released
December 28, 1998
Genres
Real Time Strategy (RTS) · Strategy
Platforms
Linux · PC · Mac
Developer
Bungie
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

A real time tactics game developed by Bungie in 1998 for Windows and Mac OS, ported to Linux by Loki Entertainment, and the sequel to Myth: The Fallen Lords. Sixty years after the first game, Soulblighter returns and resurrects the Myrkridia, a race of flesh eating monsters, to conquer the free cities, and Alric, now king of the Province, must rally humanity against him. Unlike real time strategy games, you build no bases and gather no resources. Each level starts with your army already assembled, with units that have their own strengths and weaknesses, so you must win with the forces you have. Units do not regenerate health and you cannot make new ones, though some missions send reinforcements. In online multiplayer you can play both Light and Dark units. An expansion, Chimera, came in 1999. A battle where every unit counts gives each level the feel of a puzzle.

More like this

Every timeless game