Nov 21
The Legend of Zelda: Ocarina of Time 1998
Why it still holds upThe dungeons keep it worth playing now, with an ocarina whose melodies open the way and a lock on that keeps fights under control.
1998 games that still hold up
Games
Nov 21
The Legend of Zelda: Ocarina of Time 1998
Why it still holds upThe dungeons keep it worth playing now, with an ocarina whose melodies open the way and a lock on that keeps fights under control.
Sep 3
Metal Gear Solid 1998
Why it still holds upSeeing and being seen are still the whole game today, and an art style that works with the hardware's limits keeps it looking and playing well.
Nov 19
Half-Life 1998
Why it still holds upThe story told without cutscenes keeps it fresh to play now, and its soldiers still change how a gunfight plays.
Oct 29
Fallout 2 1998
Why it still holds upThere are so many branching paths that it takes a long time to see everything, which is the reason to play it now.
Mar 31
StarCraft 1998
Why it still holds upEach race plays differently and none has an innate advantage, which is why it still plays well today.
Oct 30
Grim Fandango 1998
Why it still holds upPlay it now for a Day of the Dead inspired afterlife styled as film noir, in a game where you cannot get stuck.
Dec 17
Suikoden II 1998
Why it still holds upA huge recruitable cast, each with a place in battles or the castle, ties war strategy, party combat and base building into one loop, and that is the reason to play it now.
Jun 29
Banjo-Kazooie 1998
Why it still holds upWith every world a themed space full of different tasks, the collecting stays varied, and that is still the reason to play it today.
Dec 21
Baldur's Gate 1998
Why it still holds upDeep tabletop rules that run themselves let you make tactical decisions rather than handle the math, and that is why it is still worth playing.
Jan 21
Resident Evil 2 1998
Why it still holds upScarce ammo and limited saves force routing decisions, and four scenarios retell one story, which is the reason to play it now.
Dec 1
Thief: The Dark Project 1998
Why it still holds upLight, shadow and sound still decide whether a guard notices you today.
Nov 3
Crash Bandicoot: Warped 1998
Why it still holds upPlatforming, vehicles and time travel levels share one hub, which still gives it variety today.
Feb 11
Xenogears 1998
Why it still holds upDeathblow combos built by saving Action Points, and mech battles that run on fuel, still give its combat two different rhythms today.
Jul
Commandos: Behind Enemy Lines 1998
Why it still holds upCommandos die easily when shot, so visible vision cones and a small squad of specialists still make each mission a planning puzzle today.
Sep
Anno 1602: Creation of a New World 1998
Why it still holds upDemands that keep rising, with trade between islands holding it together, still drive the economy today.
Jul 30
SoulCalibur 1998
Why it still holds upEight way movement, a forgiving input buffer and Guard Impact still let you step around an opponent or turn their attack against them today.
Dec 3
R4: Ridge Racer Type 4 1998
Why it still holds upTwo ways of taking a corner, and cars earned race by race, still give a short championship a reason to be run again today.
Nov 25
Oddworld: Abe's Exoddus 1998
Why it still holds upAllies in different moods that need different handling make each rescue a small puzzle of its own, and the variety still lasts.
Apr 28
Sanitarium 1998
Why it still holds upWith no game over, and chapters that each change the look and mood, it is still easy to follow into every new place.
Sep 18
Knights and Merchants: The Shattered Kingdom 1998
Why it still holds upA medieval economy of roads and carried goods still gives anyone who likes managing details plenty to manage today.
Apr 30
Might and Magic VI: The Mandate of Heaven 1998
Why it still holds upOpen maps and fights that can be paused still make exploring and fighting two ways of playing today.
Mar 29
Parasite Eve 1998
Why it still holds upExploration and fighting still feel joined, because combat continues on the screen where you walk.
Feb 23
Metal Slug 2 1998
Why it still holds upA fight that never stops, in scenery you can blow apart, still makes each level a rush toward the boss.
Oct 29
Legend of Legaia 1998
Why it still holds upPlayers who enjoy planning combos will find in it a game that holds their attention now.
Jul 30
Star Ocean: The Second Story 1998
Why it still holds upA party that differs on every playthrough still gives a reason to start again today.
Jul
Colin McRae Rally 1998
Why it still holds upEach difficulty still has its own feel, with cars from different eras unlocked as you improve.
Jan
Marvel vs. Capcom: Clash of Super Heroes 1998
Why it still holds upA tag team format keeps matches quick, which still suits a few rounds with friends.
Jun
Pocket Fighter 1998
Why it still holds upBecause each match has plenty to grab, this lighthearted fighter is easy to enjoy even now.
Nov 2
Railroad Tycoon II 1998
Why it still holds upA railroad that pays only as well as you plan it still makes every route a decision today.
Liero 1998
Why it still holds upDigging through a map while a rope swings you around is still a good way to settle a duel.
Nov 20
The Settlers III 1998
Why it still holds upRunning a settlement while an army grows beside it is a balance that still draws players in.
Dec 18
Mario Party 1998
Why it still holds upEach turn still has a chance at a swing, in a board game that ends every turn with a minigame.
Jul 10
Roll Away 1998
Also known as Kula World
Why it still holds upA ball that turns gravity as it rolls still makes each level a puzzle of its own today.
Jun
Street Fighter Alpha 3 1998
Why it still holds upThree styles to choose from still give a lot of room to experiment today.
Feb 26
Tenchu: Stealth Assassins 1998
Why it still holds upAnyone who likes to creep up on a guard can still do that here.
Dec 23
Starsiege: Tribes 1998
Jul 23
Lunar 2: Eternal Blue Complete 1998
Why it still holds upVisible enemies and short dungeons still keep its long story moving.
Jan 29
Panzer Dragoon Saga 1998
Why it still holds upChoosing among the three bars and a position around the enemy still gives every fight a decision.
May 22
Unreal 1998
Why it still holds upA lonely planet, explored with flak and a flashlight, still has an atmosphere worth visiting today.
Nov 19
R-Type Delta 1998
Why it still holds upThree ships whose pods and cannons work in different ways still change how you plan each stage today.
Dec 28
Myth II: Soulblighter 1998
Why it still holds upA battle where every unit counts gives each level the feel of a puzzle.
The Journeyman Project 3: Legacy of Time 1998
Why it still holds upThe disguise still lets a time traveler solve the past by pretending to belong to it.
Sep
Shogo: Mobile Armor Division 1998
Why it still holds upIt is still easy to pick up, since two kinds of combat share one set of controls.
Jul
Heart of Darkness 1998
Why it still holds upA fable with a handmade look has a place in any collection today.
Sep 4
Dune 2000 1998
Why it still holds upA struggle over a desert planet's spice is an enduring setting for a strategy game, and it still makes a good starting point.
Jun
Seven Kingdoms: Ancient Adversaries 1998
Why it still holds upThe spies still fight part of the war, by people pretending to be on the other side.
Sep 30
Caesar III 1998
Why it still holds upA governor's job of keeping a city thriving is still on offer today.
Nov 20
FIFA 99 1998
Why it still holds upA football game with its own cups and an elite league is still a good one to bring out today.