Prune 2015
- Released
- July 23, 2015
- Genres
- Puzzle · Simulator · Indie
- Platforms
- Windows Phone · Android · PC · iOS
- Developer
- Joel McDonald LLC
- More info
- IGDB
Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Is it still worth playing?
A puzzle game from Polyculture for iOS, Android, Windows and Windows Phone, released in 2015, in which you shape a tree's growth in each level. Joel McDonald designed and developed it, inspired by code that generates trees and a half fallen tree he had seen with branches at odd angles. As the tree's growth slows, you prune branches to keep it growing and steer it toward a light source so it can flower, avoiding hazards such as buzzsaws and glowing orbs that damage it. McDonald had worked at Raven Software on the Call of Duty and Wolfenstein series before going independent in 2013. A tree that grows where you cut still gives each level a quiet puzzle.