Prune cover

Prune 2015

Released
July 23, 2015
Genres
Puzzle · Simulator · Indie
Platforms
Windows Phone · Android · PC · iOS
Developer
Joel McDonald LLC
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

A puzzle game from Polyculture for iOS, Android, Windows and Windows Phone, released in 2015, in which you shape a tree's growth in each level. Joel McDonald designed and developed it, inspired by code that generates trees and a half fallen tree he had seen with branches at odd angles. As the tree's growth slows, you prune branches to keep it growing and steer it toward a light source so it can flower, avoiding hazards such as buzzsaws and glowing orbs that damage it. McDonald had worked at Raven Software on the Call of Duty and Wolfenstein series before going independent in 2013. A tree that grows where you cut still gives each level a quiet puzzle.

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