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Is it still worth playing?
Toys for Bob's 1992 space adventure for MS-DOS, a direct sequel to Star Control, in which you command a Precursor starship and return to an Earth enslaved by the Ur-Quan. Freeing it means contacting alien races and recruiting them into a new alliance. The galaxy is open, with over 500 stars and 3,800 planets, and landing on planets gathers resources for upgrading your fleet, with the more dangerous ones tending to hold the more valuable. Along the way, talking is half the game, with 25 alien races, each with its own speech and font. The other half is fighting, in one on one ship battles in real time, each ship with unique weapons and abilities. Developers of Fallout, Mass Effect and Stellaris have cited it as an influence. An open galaxy, crossed by talking as much as by fighting, still makes each session worth playing today.