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An action role playing game for the Sega Genesis, released in 1994 in North America and Asia only, that adapts FASA's tabletop game Shadowrun. In Seattle in 2058, Joshua sets out to avenge his brother Michael, a shadowrunner killed in an ambush. You choose whether he is a samurai, a decker or a gator shaman, which sets how he starts. Money and Karma come from shadowruns, illegal jobs offered by contractors known as Mr. Johnsons, and Karma pays for customizing the character in full. Along the way, other runners can be hired for one job, or for good at ten times the price. Some characters can enter the Matrix, a global computer network reached from cyberterminals, to hack systems while fighting off their defenses. Battles are in real time, seen from above, and too much cyberware weakens a magic user. Jobs you choose and a crew you hire yourself still let every run be planned your own way.