The Room Two cover

The Room Two 2013

Released
December 12, 2013
Genres
Point-and-click · Puzzle · Indie
Platforms
Android · PC · iOS · Nintendo Switch
Developer
Fireproof Games
More info

Where to buy

In a collection
The Room Collection
Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

Each level is one room, and the puzzles are spread across it, a desk, a cabinet, a model ship, carrying clues and parts of mechanisms from one to the next to open the box at the heart of it. It is a 2013 sequel for the iPad, later on phones and the PC, that turned the first game's boxes into rooms. The touch screen does the hands' work: turning a key, sliding a drawer, pulling a lever, zooming in and out, and an eyepiece shows what is hidden, parts made of the Null, the element the story runs on, which drives mad anyone exposed to it for long. Haunting audio makes you feel you are not alone. You follow a man known as A.S. through the places the Null has touched, and the trail runs back to the house the first game began in. The room is still a puzzle box the size of a space you can walk around in.

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