Wolfenstein II: The New Colossus 2017
Why it still holds upDual wielding any pair of weapons, and a hatchet for silent kills, give you your own way to clear a room today.
Adventure games on sale
Games that still hold up, discounted today
Games
Wolfenstein II: The New Colossus 2017
Why it still holds upDual wielding any pair of weapons, and a hatchet for silent kills, give you your own way to clear a room today.
Tyranny 2016
Why it still holds upEvery choice is a question of whom to side with: the world is already conquered and the character is built from how you play, which is worth replaying now.
Edna & Harvey: Harvey's New Eyes 2011
Why it still holds upWith so little interface in the way, the puzzles are still about what to combine today.
OneShot 2016
Why it still holds upPuzzles that reach into your own computer still keep the solutions surprising today.
The Great Ace Attorney: Adventures 2015
Why it still holds upEach case can still be argued from both sides, with a trial where several witnesses speak at once and a detective whose theories you correct.
The Evil Within 2 2017
Why it still holds upEven now, a town you can explore freely, with scarce ammunition, makes every trip between buildings a decision about risk.
SteamWorld Dig 2 2017
Why it still holds upDigging down for resources and coming back to spend them makes every trip a loop of risk and reward today, with a choice of how far to go each time.
Little Nightmares II 2021
Why it still holds upSlow stretches of sneaking that give way to desperate escapes, with a companion at your side, still keep the tension today.
Alan Wake 2010
Why it still holds upBecause your flashlight is both your aim and your weapon, every dark stretch is a choice of where to point it, and the tension survives even now.
Myst III: Exile 2001
Why it still holds upAges that are easy to wander, with puzzles found by watching them closely, still make it worth exploring today.
Sanitarium 1998
Why it still holds upWith no game over, and chapters that each change the look and mood, it is still easy to follow into every new place.
Darkest Dungeon 2016
Why it still holds upEach expedition still has real stakes, because heroes who are lost are lost for good.
Severance: Blade of Darkness 2001
Why it still holds upEven now, four fighters with different weapons give each playthrough its own style.
Gemini Rue 2011
Why it still holds upThe investigation is still a puzzle of what each character knows, across two stories you move between.
Wandersong 2018
Why it still holds upIt is easy to pick up now: you sing with a wheel of eight notes and every puzzle is a small piece of music you play.
Pathologic 2005
Why it still holds upA game that moves on whether or not a player keeps up is still worth meeting today.
Judgment 2018
Why it still holds upThe pace is still varied, as detective sections like tailing and lock picking give the brawls a reason to stop.
Yakuza 6: The Song of Life 2016
Why it still holds upThe open world still has things to do between fights, from a hunger gauge that limits how much you can eat to arcade cabinets in the city.
Dino Crisis 2 2000
Why it still holds upToday, points that reward fighting without being hit turn every dinosaur into a score to chase.
Chaos on Deponia 2012
Why it still holds upPlayed now, it is still a box of puzzles: collecting, combining and plugging things in is how every problem gets solved.
Riven: The Sequel to Myst 1997
Why it still holds upA vaguely explained goal and cursors that tell you what a click will do still make exploring each place a matter of observing.
Assassin's Creed Odyssey 2018
Why it still holds upChoosing what to say and which side to fight for still shapes the story, and that is a reason to replay it today.
Homeworld 1999
Why it still holds upA fleet that has to last the whole campaign, moving in three dimensions, still makes every battle in space worth planning today.
Neverwinter Nights 2 2006
Why it still holds upEvery roll is still something a Dungeons and Dragons player can read, with rules taken straight from the tabletop.
Primordia 2012
Why it still holds upBecause choices change the ending, a replay today turns up things the first run left behind.
The Night of the Rabbit 2013
Why it still holds upA coin that shows what can be clicked still keeps the search for the next clue easy to follow today.
Bully 2006
Why it still holds upEven now, groups that treat you differently according to what you do give the school a social map to learn.
Breath of Fire IV 2000
Why it still holds upEvery party member is still useful outside combat, with field skills that clear a path.
428: Shibuya Scramble 2008
Why it still holds upEach choice is still a clue for another character's chapter, across stories that run in the same timeframe.
Pillars of Eternity II: Deadfire 2018
Why it still holds upA party that can be built and fought in many ways, at sea and on land, still makes it worth playing today.
BioShock 2 2010
Why it still holds upA weapon and a power held at once still make each encounter a mix of shooting and plasmids today.
Valiant Hearts: The Great War 2014
Why it still holds upToday, a war story told through puzzles and a few short action sections gives each chapter its own mix.
Flashback: The Quest for Identity 1992
Why it still holds upEven now, a hero with human limits and a shield for health makes every drop and jump a measured risk.
Fell Seal: Arbiter's Mark 2019
Why it still holds upYou decide how forgiving the game is today, because a difficulty setting lets you choose how much a defeat costs, from nothing to permadeath.
Syberia 2002
Why it still holds upChoosing which place or person to try first still gives each chapter an order of your own.
Sid Meier's Colonization 1994
Why it still holds upColonists you can train into specialists, and prices in Europe that keep moving, still turn every colony into a small economy to tune on the road to independence.
Brothers: A Tale of Two Sons 2013
Why it still holds upControlling both brothers at once makes every puzzle a matter of cooperation, as it still does.
Oddworld: Stranger's Wrath 2005
Why it still holds upWhat you fire is still a choice in every fight, since the ammunition is made of living creatures.
Might and Magic VII: For Blood and Honor 1999
Why it still holds upToday, classes that cap each skill make the party you choose shape what it can become.
Yoku's Island Express 2018
Why it still holds upGetting around the island is still fun, because a hero who cannot jump has to use flippers, bumpers and ramps, and every route is worked out with the ball.
The Battle of Polytopia 2016
Why it still holds upA short turn limit and a single resource to spend suit a short session today, since each game is a quick set of choices about what to unlock first.
Monster Boy and the Cursed Kingdom 2018
Why it still holds upExploring is still a matter of trying each form: five forms each open a different path and dying costs nothing.
Metal Slug 2 1998
Why it still holds upA fight that never stops, in scenery you can blow apart, still makes each level a rush toward the boss.
Steins;Gate 0 2015
Why it still holds upToday, a story that turns on whether you answer a call gives small choices weight.
Yakuza 4 2010
Why it still holds upToday, a city full of side activities gives the story somewhere to stop and play.
Gris 2018
Why it still holds upThere is nothing to fail at, since there is no combat or game over and abilities arrive as the story goes on, so it plays relaxed today.
Gods Will Be Watching 2014
Why it still holds upEach chapter is a hard decision about who and what to save: choices cannot be taken back and every chapter has a time limit, so the dilemmas weigh today.
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