Monster Hunter: World 2018
Why it still holds upA hunt is a loop of tracking, fighting and crafting in living ecosystems, and that loop still carries the game today.
Adventure games on sale
Games that still hold up, discounted today
Games
Monster Hunter: World 2018
Why it still holds upA hunt is a loop of tracking, fighting and crafting in living ecosystems, and that loop still carries the game today.
Katamari Damacy 2004
Why it still holds upOne idea, a sticky ball that grows, drives every stage, so the scale of the rooms keeps changing, and that still keeps it fresh today.
Commandos 2: Men of Courage 2001
Why it still holds upA squad of specialists, each with abilities of their own, and missions with several objectives still give it plenty to plan today.
Metro Exodus 2019
Why it still holds upChoosing how to approach each objective, between open areas and linear stretches, still gives it room to play your way today.
Shenmue 1999
Why it still holds upA Yokosuka where characters have their own models, voices and routines, and shops and buses keep schedules, still invites exploring today.
Thief II: The Metal Age 2000
Why it still holds upLarge levels with several routes, and tools that change light and sound, still leave you to plan your own way past the guards today.
Dragon Age: Inquisition 2014
Why it still holds upRegions full of optional content, with the story opened by what you do in them, still let you set your own pace today.
Dead Cells 2018
Why it still holds upRuns that change inside a template you come to know still pull you into one more today.
Hitman 3 2021
Why it still holds upIts maps are built to be replayed, and every routine and every disguise is another way to the same target, which is why it is worth going back to now.
Detroit: Become Human 2018
Why it still holds upA flowchart that shows what you missed, and choices that change which scenes open, still give a replay a reason today.
Sonic Mania 2017
Why it still holds upMomentum based movement and three characters with different abilities still give each stage different routes today.
Terraria 2011
Why it still holds upA fresh world that keeps opening new areas, items and characters as you advance still makes exploring, digging and crafting pay off today.
Risk of Rain 2 2020
Why it still holds upPlayed today, the random items keep you coming back: they stack without limit, while the clock keeps pushing you on.
Rayman Origins 2011
Why it still holds upAbilities and play styles that keep arriving still give familiar platforming a new twist today, with controls that answer quickly.
Out of This World 1991
Also known as Another World
Why it still holds upBecause everything is learned from the world, with checkpoints close together to keep instant deaths manageable, it still teaches itself as you play today.
Mega Man ZX 2006
Why it still holds upForms with abilities of their own, in a world to explore between missions, still give the platforming variety today.
Soma 2015
Why it still holds upWith no way to fight, the threat is being caught, and that still gives the setting its pressure today.
Indigo Prophecy 2005
Why it still holds upScenes that leave you free to act, and characters whose threads feed each other, still let the same events play out differently today.
Danganronpa 2: Goodbye Despair 2012
Why it still holds upA loop of investigating a scene and then matching evidence against testimony in a trial still keeps each case a puzzle of whose claim does not fit today.
Tomb Raider 2013
Why it still holds upBalancing stealth, action and puzzles, with fast travel that turns backtracking into a reward, still lets you set the mix today.
Yakuza: Like a Dragon 2020
Why it still holds upIts party is the reason to play it now, with jobs and friendships that decide how the fights go, and a Yokohama full of things to do between them.
The Longest Journey 1999
Why it still holds upThe slow pace of an adventure still suits clues that come from conversations and places, as each puzzle is a matter of paying attention.
The Witness 2016
Why it still holds upEach puzzle is a small discovery: you work out the rules yourself, and you can still leave a region when you are stuck.
Danganronpa: Trigger Happy Havoc 2010
Why it still holds upThe reason to play it now is having to find the contradiction in the testimony yourself and fire the right evidence at it.
Broken Sword: The Smoking Mirror 1997
Why it still holds upDescriptions on a right click, and conversation trees that give hints, still tell you what to try next.
Wolfenstein: The New Order 2014
Why it still holds upChoosing between silent takedowns and open fights still makes each encounter your own call today.
Bayonetta 2009
Why it still holds upA dodge rewarded with a slow moment to strike, and a grade at the end of each fight, still give a reason to fight every battle better today.
Prince of Persia: Warrior Within 2004
Why it still holds upA rewind that undoes a fatal mistake, and portals between two eras, let you recover from a wrong jump and plan a route, so the acrobatics are easy to retry today.
Mafia II 2010
Why it still holds upToday you still get a period feel from a city dressed in cars and music of its years, with cars that handle differently on ice.
Circle of Blood 1996
Also known as Broken Sword
Why it still holds upQuestioning every character and finding clues in your own inventory still makes each scene a small investigation today.
Oddworld: Abe's Oddysee 1997
Why it still holds upIt still plays as a careful puzzle platformer: rescued Mudokons follow your commands and checkpoints are the only saves.
Mega Man ZX Advent 2007
Why it still holds upBringing the right form to each new boss, from forms taken off the last ones, still gives it variety today.
Machinarium 2009
Why it still holds upPuzzles stay in one place and the world is told without words, so each room is a self contained riddle that is easy to dip into now.
Faith 2017
Why it still holds upIf you come to it now, expect a cross as your only defense and a priest who dies if attacked, which makes every demon something to avoid.
Heavy Rain 2010
Why it still holds upCharacters who can die, in a story that carries on without them, still give each decision weight today, and a second playthrough shows what changed.
We Love Katamari 2005
Why it still holds upRolling from the smallest things to the largest, an idea anyone gets at once, still makes every level easy to pick up today.
Supraland 2019
Why it still holds upPuzzle ideas that rarely repeat, and landmarks to navigate by instead of a map, give you a reason to explore it today.
Pathologic 2 2019
Why it still holds upA day too short for everything still makes each choice a trade today.
Rise of the Tomb Raider 2015
Why it still holds upReasons to explore every corner remain today, from optional tombs with physics puzzles to hubs full of crafting materials.
Wizardry: Bane of the Cosmic Forge 1990
Why it still holds upEleven races and fourteen professions still let a party be built in many ways today, which gives a long dungeon crawl its replay.
Oddworld: Abe's Exoddus 1998
Why it still holds upAllies in different moods that need different handling make each rescue a small puzzle of its own, and the variety still lasts.
AI: The Somnium Files 2019
Why it still holds upA six minute clock on every dream makes each puzzle a question of which object to try first, so the pressure is still there from the first dream.
Ultima VII: The Black Gate 1992
Why it still holds upA world made of objects to move, stack and use still gives it something to poke at today.
Unavowed 2018
Why it still holds upCompanions who change what you can say and solve make each mission worth replaying with a different party today.
Bloodstained: Ritual of the Night 2019
Why it still holds upWith every defeated enemy a possible new skill, exploring still pays off today.
Hypnospace Outlaw 2019
Why it still holds upWith every clue sitting on a page you have to read and follow, each case is still a search that absorbs you today.
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