The Secret of Monkey Island 1990
Why it still holds upIt stays playable because its puzzles avoid dead ends and deaths, and because the dialogue is still witty.
Atari ST games that still hold up
First released on the Atari ST
Games
The Secret of Monkey Island 1990
Why it still holds upIt stays playable because its puzzles avoid dead ends and deaths, and because the dialogue is still witty.
Out of This World 1991
Also known as Another World
Why it still holds upBecause everything is learned from the world, with checkpoints close together to keep instant deaths manageable, it still teaches itself as you play today.
Test Drive 1987
Why it still holds upA single road with traffic and police to dodge, and a choice of supercars to try, still gives each run its own line to drive today.
Turrican II: The Final Fight 1991
Why it still holds upEvery world is still a place to explore and to listen to, with big labyrinth levels and a score of their own.
Dungeon Master 1987
Why it still holds upEven now the dungeon rewards the effort of learning the rune system, which is part of the game.
PowerMonger 1990
Why it still holds upToday a player can still be drawn in by a living map that responds to their choices.
Lotus III: The Ultimate Challenge 1992
Why it still holds upA racer that lets you build your own courses is still a good reason to drive on.
Turrican 1990
Why it still holds upWide levels that reward exploring over rushing still make it worth a look now.
Batman 1989
Why it still holds upA restart that keeps your progress still makes the search for the next part easy to resume after a failure.
Treasure Island Dizzy 1988
Why it still holds upCollecting items and thinking about where to use them is the heart of it, and it is still a good puzzle to try.
Crack Down 1989
Why it still holds upYou still get a countdown, bombs to plant and a way out to reach, and together they turn each level into a route you plan and shorten.
Rick Dangerous 1989
Why it still holds upTrial and error with hidden traps is still how a player learns it today.
Xenon 1988
Why it still holds upSwitching between plane and tank to fit the enemy is still a plan worth trying.
Death Sword 1987
Also known as Barbarian
Why it still holds upA duel to the last life point is still a quick contest to try today.
Xenon 2: Megablast 1989
Why it still holds upToday, restart points spaced through each level turn a hard stage into a series of short attempts.
North & South 1989
Why it still holds upOne map is still playable two ways, as an action fight or a board game.
Indiana Jones and the Last Crusade: The Graphic Adventure 1989
Why it still holds upBecause there are several ways to finish it, a second run is still tempting today.