Ten point-and-click adventures worth playing today
Ten picks from the catalogue, and why each one still plays today
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Monkey Island 2: LeChuck's Revenge 1991
Guybrush Threepwood goes after the legendary treasure of Big Whoop and runs into the zombie pirate LeChuck, across several islands in what was then LucasArts' most nonlinear game.
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Indiana Jones and the Fate of Atlantis 1992
Indiana Jones goes after the sunken city of Atlantis in 1939 with Sophia Hapgood, with Nazi agents on their trail, from New York to Iceland, Monte Carlo and Crete.
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Day of the Tentacle 1993
Bernard, Hoagie and Laverne are stuck in three eras about two centuries apart, passing items between them through the Chron-o-Johns to stop the Purple Tentacle. In the CD version every line of dialogue is spoken.
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The Walking Dead 2012
Lee Everett, a convicted criminal, protects a young girl called Clementine through a zombie outbreak in Georgia, choosing his words against a timer. It has been credited with reviving the adventure game genre.
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Grim Fandango 1998
Manny Calavera, a travel agent in the Land of the Dead, is drawn into a four act noir mystery about a conspiracy over arriving souls. There is no way to die or get stuck, and the afterlife is drawn from the Day of the Dead.
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Sam & Max Hit the Road 1993
Steve Purcell's Freelance Police, Sam and Max, follow a bigfoot who ran off from a carnival with a performer, across America's tourist sites in their 1960 DeSoto.
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The Longest Journey 1999
April Ryan, an art student in 2209, has strange dreams that lead her from her science fiction world, Stark, into Arcadia, a parallel world of high fantasy where magic exists.
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Gabriel Knight: Sins of the Fathers 1993
Jane Jensen's adventure follows Gabriel Knight, a struggling New Orleans novelist and bookstore owner, who looks into the Voodoo Murders hoping for a novel and finds his family's past as fighters of the supernatural.
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Circle of Blood 1996
On holiday in Paris, the American George Stobbart is caught up in a conspiracy over a secretive cult and a hidden treasure, which takes him and the photojournalist Nicole Collard across Europe and the Middle East.
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Machinarium 2009
Josef, a robot dumped on a scrapheap, puts himself back together and heads into a city to uncover a plot by the Black Cap Brotherhood, in a hand drawn world where nobody speaks.









