Indiana Jones and the Fate of Atlantis cover

Indiana Jones and the Fate of Atlantis 1992

Released
June 1, 1992
Genres
Point-and-click · Puzzle · Adventure
Platforms
Linux · Wii · PC · Mac · DOS · Amiga
Developer
LucasArts
More info

Where to buy

In a collection
LucasArts Adventure Pack
Physical

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Is it still worth playing?

LucasArts' 1992 point and click adventure for the Amiga, DOS and Macintosh, on the SCUMM engine, with verbs such as Pick up, Use and Talk to. It is set in 1939, and Indiana Jones pursues the sunken city of Atlantis with Sophia Hapgood while Nazi agents chase them. Early on you pick the Team, Wits or Fists path, each with its own cutscenes, puzzles and locations: Wits has the harder puzzles, Team focuses on Indy and Sophia, and Fists on fighting. The paths added about six months to a two year development. Locations include New York, Iceland, Monte Carlo and Crete, and Indy Quotient Points track puzzles solved and objects found. The three paths give it three routes through one story, which is why it still holds up today, in a tone close to the films.

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