Oct 5
Maniac Mansion 1987
Why it still holds upParties that change which puzzles can be solved still make a second run different today.
1987 games that still hold up
Games
Oct 5
Maniac Mansion 1987
Why it still holds upParties that change which puzzles can be solved still make a second run different today.
Sep 18
Mike Tyson's Punch-Out!! 1987
Why it still holds upSet patterns and a heart meter that punishes missed punches make each bout a lesson in timing today.
Dec 20
Phantasy Star 1987
Why it still holds upExploring with pencil and paper beside you still gives each trip a puzzle of its own today.
Test Drive 1987
Why it still holds upA single road with traffic and police to dodge, and a choice of supercars to try, still gives each run its own line to drive today.
Dec 15
Dungeon Master 1987
Why it still holds upEven now the dungeon rewards the effort of learning the rune system, which is part of the game.
Auf Wiedersehen Monty 1987
Why it still holds upEach screen of the tour still has something small to find.
Oct
International Karate + 1987
Why it still holds upA three-way fight with a clear score to chase is an easy thing to share, and it still is.
Golvellius: Valley of Doom 1987
Why it still holds upWith eight environments ruled by bosses and secret chambers to find, it still rewards a curious player.
Jul
Shadowgate 1987
Why it still holds upA limited supply of light still makes every room a decision about how long to stay.
Oct
Blades of Steel 1987
Why it still holds upA fast game of hockey with fights is still a good pick for two players.
Aug 22
Nemesis 2 1987
Why it still holds upA sequel with its own ship and weapons gives players a different Gradius to try.
Jun
Arkanoid: Revenge of Doh 1987
Why it still holds upToday the choice of gate gives a level a branch to think about.
Wizball 1987
Why it still holds upPortals take you between the levels you have opened, so choosing where to go for which colour still makes each run something to plan as well as to shoot through.
Jul
Wonder Boy: Monster Land 1987
Why it still holds upA quest for a stronger sword and a few more hearts is still a fine way to pass an hour.
Wings of Fury 1987
Why it still holds upSupplies that run out still turn each mission into a trip planned between the carrier and the target today.
Xybots 1987
Why it still holds upLearning to read each maze, alone or with a second player, still keeps each level worth playing today.
Nebulus 1987
Why it still holds upA rotating tower is a trick that is still easy to enjoy.
Jun
1943: The Battle of Midway 1987
Why it still holds upA real battle turned into stages of two kinds still makes it a clear way into the genre today.
Apr 18
Knightmare II: The Maze of Galious 1987
Why it still holds upThe hub is open from the start and items decide where you can go next, so finding the way still takes exploring.
Dec
Galaga '88 1987
Why it still holds upRescuing a ship in mid-dive is a risk that is still worth taking.
Jun 26
Bases Loaded 1987
Why it still holds upPlay it now and the controls are not hard to learn, with a pitcher whose habits you can read.
Nov 16
Faxanadu 1987
Why it still holds upAn adventure with some role-playing in it still makes a good way to spend an afternoon.
Rainbow Islands: The Story of Bubble Bobble 2 1987
Why it still holds upThe rising sea is a clock that keeps every climb tense, and it still does today.
Dec
Death Sword 1987
Also known as Barbarian
Why it still holds upA duel to the last life point is still a quick contest to try today.
Feb
Contra 1987
Why it still holds upWith so few lives, every stage is still something learned by repeating it today, so a run is tense from the first screen.
May 6
The Great Giana Sisters 1987
Why it still holds upEvery level is still a small dash against a running clock, in plain platforming.
Nov 14
Space Quest II: Vohaul's Revenge 1987
Why it still holds upA world that carries on while you type still makes a dangerous room a race between your fingers and whatever is coming.
May
Sid Meier's Pirates! 1987
Why it still holds upWith no end set in advance, each voyage still takes a course of its own.
Dec
Tecmo Bowl 1987
Why it still holds upTwo fixed teams, up to four players and tackles to break still make a simple game of football.
Jul
R-Type 1987
Why it still holds upEven now, a charged cannon and an orb you place yourself make each stage a puzzle of positioning.
Apr
Super Hang-On 1987
Why it still holds upChoosing a continent, a song and a turbo burst is a quick way to start a ride, and that is still true today.
Aug
Double Dragon 1987
Why it still holds upGrabbing an enemy while a friend does the punching is still a teamwork move worth trying.
Dec 18
Final Fantasy 1987
Why it still holds upA journey from town to dungeon that the rest of the series grew from is still worth seeing today.
Dec 17
Mega Man 1987
Why it still holds upChoosing your own order of stages is an idea that is still a good one today.
Jul 13
Metal Gear 1987
Why it still holds upEven now, sneaking through a base unarmed still carries its tension.