Anno 1602: Creation of a New World cover

Anno 1602: Creation of a New World 1998

Released
September 1998
Genres
Real Time Strategy (RTS) · Simulator · Strategy
Platform
PC
Developer
Max Design
Publisher
Sunflowers
More info

Where to buy

Digital
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Physical

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Is it still worth playing?

Max Design's 1998 real time strategy and city building game for Windows. You control an unnamed European nation in 1602 that colonizes the islands of an archipelago, managing resources, exploration, diplomacy and trade. Its economy climbs with its people. Colonists move through four social classes, Pioneers, Settlers, Citizens and Merchants, each demanding more advanced goods such as cloth, alcohol, tobacco and spices. Each step is earned: meeting those demands unlocks buildings, while unmet needs can cause decline, riots or lost tax income, and every building has a continuous money upkeep. There is military conquest too, with musketeers, cannons and warships, though peaceful, economy based strategies are common. Demands that keep rising, with trade between islands holding it together, still drive the economy today.

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