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Square's 1997 tactical role playing game for the PlayStation, released by Sony Computer Entertainment in North America in 1998. The story follows Ramza Beoulve, a highborn cadet caught in the middle of the Lion War, in which two noble factions fight over the throne. Battles are turn based on isometric square tile fields, using a Charge Time system in which a unit acts when its CT reaches 100. Experience and job points unlock abilities within about twenty jobs, and a job unlocks by reaching a level in a prerequisite class. Between battles you cross a world map along predefined paths, with random encounters and towns that have a Bar, a Shop and a Soldier Office. It shares the setting of Ivalice with Vagrant Story and Final Fantasy XII. Jobs that unlock abilities and a Charge Time that decides who acts still make every battle a puzzle of order and class today.