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Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Is it still worth playing?
Larian Studios' 2014 role playing game for Windows, a prequel to Divine Divinity, in which you control two customizable Source Hunters, with co op for two players. Combat is turn based, with action points as the only combat resource. Elements are the heart of it, combining with each other and the environment, as poison, fire, steam and electricity mix with oil barrels and rain. Every class can use elemental attacks, and skills work outside combat too. The same freedom runs through the world: travel is unrestricted from the start with no quest markers, classes do not lock a build, and henchmen can be hired to make a party of four. The game ships with the editor used to make it. Problems with several solutions, in fights and out of them, still make it worth playing today.