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This 1982 arcade platform game has Mario as the villain, while Donkey Kong Jr. tries to save his kidnapped father. There are four stages, each with a unique theme. Donkey Kong Jr. runs, jumps and grabs vines, chains and ropes to climb, slides down a vine or climbs faster by holding two. Enemies include Snapjaws, which resemble bear traps with eyes, bird-like Nitpickers, some of which drop eggs, and Sparks that roam across wiring. He can jump over them, switch between vines to dodge them or knock down fruit that destroys every enemy it touches. In the first three stages he reaches the key by his father's cage, and in the fourth he pushes six keys into locks. Dodging enemies from vine to vine still holds the attention.