F-Zero X cover

F-Zero X 1998

Released
July 14, 1998
Genres
Racing · Arcade
Platforms
Wii · Nintendo 64 · Wii U
Developer
Nintendo Entertainment Analysis & Development
More info

Where to buy

Physical

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Is it still worth playing?

Thirty competitors race on high altitude circuits in plasma powered hovercars in this 1998 racing game for the Nintendo 64. The tracks have hills, loops, tunnels, corkscrews and pipes. Players can drift into turns without losing momentum with the control stick and a trigger button. There are 26 vehicles, each with its own performance shaped by size and weight and with grip, boost and durability graded from A to E. Before a race a player can balance a vehicle between maximum acceleration and maximum top speed. Each machine has an energy meter that drops when it hits another racer or the side of the track. A Death Race mode and a random track generator called the X Cup were introduced. Racing thirty hovercars at once on loops and corkscrews is a spectacle that still has its pull.

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