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Is it still worth playing?
You build and run an amusement park, from the rides and shops to the staff who keep it going, in this 2018 construction and management game for PC, on PlayStation and Xbox in 2024. It began as an attempt to simulate coaster physics and spent two years in early access after a Kickstarter. Coasters come in types such as wooden, steel, wild mouse and bobsled, and a track has to end at the height of its station. Staff tire and need a staff room, can be trained, and carry stock to the shops, which guests dislike seeing, so staff-only walkways and trees keep that work out of sight. The campaign has 26 levels on a branching map, each with its own setting and tasks, and a sandbox can switch off money and research. Mods and rides come through the Steam Workshop. Hiding the work behind the fun still gives each park a backstage to plan as well as a front.