Management games that still hold up

Run the place, balance the books, and watch it grow

39 games

Games

Animal Crossing: New Leaf 2012 Why it still holds upA slow daily rhythm tied to the real calendar, with the town itself as the thing you build, still sets its pace.
Anno 1800 2019 Why it still holds upProduction chains and tiered populations that all have to be supplied still turn city layout into a planning puzzle today.
SimCity 1989 Why it still holds upAn open ended toy with no end state, where the city responds to zoning, taxes and infrastructure, still leaves you to set your own goals today.
Transport Tycoon 1994 Why it still holds upEach map is still an economy to work out today, from where a station goes to when a train is replaced.
RollerCoaster Tycoon 2 2002 Why it still holds upEvery scenario still gives you a park to design, and coasters you make and test yourself give each one something to build toward.
OpenTTD 2004 Why it still holds upA long game of income that grows only when your network works well is still absorbing, because every route is a design problem.
Harvest Moon: Back to Nature 1999 Why it still holds upIf you come to it now, expect a farm that turns energy that runs out and weather that can wreck a crop into a small plan each day.
Startopia 2001 Why it still holds upRunning a station by setting things up, with aliens you cannot order around, still makes every layout a test today.
SimCity 3000 1999 Why it still holds upA budget that every choice draws on still keeps a city under pressure today.
Railroad Tycoon II 1998 Why it still holds upA railroad that pays only as well as you plan it still makes every route a decision today.
Mad TV 1991 Why it still holds upCulture weighed against ratings is still the puzzle that runs every day today.
Harvest Moon 2 GBC 1999 Why it still holds upA farm won back from weeds, with a village next door, still makes a quiet game of daily chores today.
Parkitect 2018 Why it still holds upHiding the work behind the fun still gives each park a backstage to plan as well as a front.
Elite 1984 Why it still holds upAn open-ended universe still invites a player to set their own course.
BurgerTime 1982 Why it still holds upBuilding burgers while being chased still makes a clear goal that is easy to pick up today.
SimCity 2000 1993 Why it still holds upA city that grows both up and down through layers still has plenty to build today.
The Movies 2005 Why it still holds upMaking films with your own stars still gives a management game a creative side.
Game Dev Tycoon 2012 Why it still holds upEach game you make is a new set of choices about topic, genre, platform and focus, so a new company is still worth starting today.

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