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Is it still worth playing?
Sierra On-Line's 1989 graphic adventure for MS-DOS, the first Laura Bow mystery, created by Roberta Williams, with Amiga and Atari ST ports in 1990. It is one of the few Sierra adventures to focus more on its characters than on puzzles, and one of the last to use a text parser. The characters make plans to be in certain places at certain times, which lets you follow them. They may be annoyed if they catch Laura snooping, though only in dialogue. Puzzles count toward a high score, but you can finish without solving any, and once it ends the game reveals hints and what you missed, which suggests it is meant to be replayed. As in other Sierra adventures, most deaths come from accident or misadventure. Even now, each visit to the house can become a different investigation, because the characters keep their own schedules.