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Other ways to play DOS games today
Is it still worth playing?
Burst Studios' 1996 point and click adventure for DOS, in which the animator Drew Blanc, who has a creative block, is pulled into the cartoon world he created. With him is his animated sidekick Flux Wildly, while the villain Count Nefarious attacks that world with a flying saucer that twists its landscape and inhabitants. The mouse controls everything: the pointer is a white gloved hand whose icon changes with what it is over, and the inventory is a Bottomless Bag icon. Flux can even be selected and used like an item for certain puzzles. The world is nonlinear, so you often move back and forth between locations. It is also forgiving, since you cannot die and there are no dead ends that need a restart or an earlier save. With nothing to lose, trying every item on every character is still the way to play it today.
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