2010s adventure games that still hold up

Somewhere to get to, and plenty in the way

491 games · page 5 of 11

Games

The End Is Nigh 2017 Why it still holds upWith each screen a small, separate problem, it still suits playing in short bursts today.
Pokémon Black Version 2010 Why it still holds upCollecting a team and growing it battle by battle is a simple loop that works now as well as it did.
Legend of Grimrock 2 2014 Why it still holds upA grid you cross one step at a time, with puzzles as much as fights, still makes each room something to study.
Night in the Woods 2017 Why it still holds upThe town is still a place to get to know: days that start the same way carry new dialogue and you choose a friend each night.
Hiveswap: Act 1 2017 Why it still holds upIt gives you a place of its own to start in that universe today, as its story is separate and has a new cast.
Nier Replicant 2010 Why it still holds upA camera that changes the kind of game it shows, from room to room and fight to fight, still keeps it from settling into one style.
Super Mario 3D Land 2011 Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Kirby: Planet Robobot 2016 Why it still holds upA mech suit that copies enemies' abilities still gives every stage a second way to play.
Tormentum: Dark Sorrow 2015 Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Pyre 2017 Why it still holds upEach Rite is still a decision about who should hold the orb, as the exiles' strengths differ so much.
Deemo 2013 Why it still holds upYou can still play each song at the pace that suits you, by choosing how fast the notes fall.
Ib 2012 Why it still holds upThe rose is still a health bar that is a flower, among monsters that are paintings.
Radiant Historia 2010 Why it still holds upRewinding to a decision and pushing enemies together on the grid still give every chapter two kinds of planning today.
Tearaway 2013 Why it still holds upA world made of paper that reacts to your fingers and camera still makes you part of it.
Devotion 2019 Why it still holds upPlay it today for a single apartment that hides its answers across several years.
Hitman 2 2018 Why it still holds upYou still find something new in a map on a second visit, because there is always another way in.
Darkwood 2017 Why it still holds upEvery trip outside is still a choice about what you can afford to carry home, because a day of scavenging is followed by a night of defending the same hideout.
Paradigm 2017 Why it still holds upIt is still easy to play today: the postcard map cuts out the walking between places, and the hints only come when you ask for them.
Luigi's Mansion 2018 Why it still holds upStunning a ghost and then pulling against it turns every capture into a short tug of war, and a second player can now join in as Gooigi.
Antichamber 2013 Why it still holds upA space that breaks your expectations of space still sends you back to look again.
Rayman Legends 2013 Why it still holds upWorlds in any order, with friends beside you, still make it easy to share today.
The Room 2012 Why it still holds upA quiet hour with a tactile puzzle is still what this game offers.
Ys IX: Monstrum Nox 2019 Why it still holds upToday, timing your guard and evade and switching characters keep every fight active.

Browse every genre and decade