Adventure games that still hold up

Somewhere to get to, and plenty in the way

1095 games · page 10 of 23

Games

Legend of Grimrock 2 2014 Why it still holds upA grid you cross one step at a time, with puzzles as much as fights, still makes each room something to study.
Valkyrie Profile 1999 Why it still holds upEach outing still has two rhythms, platforming through a dungeon and then switching to battle.
Vagrant Story 2000 Why it still holds upChains that raise your risk, and gear that counts for more than levels, still make each fight a trade between risk and reward today.
Devil May Cry 2001 Why it still holds upBeing judged on how well you fight, not only on whether you win, still turns every encounter into a performance.
Night in the Woods 2017 Why it still holds upThe town is still a place to get to know: days that start the same way carry new dialogue and you choose a friend each night.
Golden Sun 2001 Why it still holds upPuzzles solved with magic, in places you can return to with new powers, still give exploring a reward of its own.
Conker's Bad Fur Day 2001 Why it still holds upSimple moves and pads that hand you the right tool at the right spot still keep each stretch moving today.
Katamari Forever 2009 Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.
Hiveswap: Act 1 2017 Why it still holds upIt gives you a place of its own to start in that universe today, as its story is separate and has a new cast.
Nier Replicant 2010 Why it still holds upA camera that changes the kind of game it shows, from room to room and fight to fight, still keeps it from settling into one style.
Super Mario 3D Land 2011 Why it still holds upEach stage still has a clear path with room to wander, in levels that run in a line while Mario moves in three dimensions.
Kirby's Adventure 1993 Why it still holds upEvery enemy is still a possible tool, since swallowing one takes its power.
Tobal 2 1997 Why it still holds upA Quest Mode with dungeons and a town, and a roster that grows with captured monsters, still gives it more to do than the ring fights.
Discworld 1995 Why it still holds upChoosing a tone for each conversation, joking or angry, still gives every puzzle a social side.
Bucky O'Hare 1992 Why it still holds upThe opening still gives you freedom, with four planets in any order and a team you can switch between.
Kirby: Planet Robobot 2016 Why it still holds upA mech suit that copies enemies' abilities still gives every stage a second way to play.
Pirates! Gold 1993 Why it still holds upA pirate's life, fought three ways and planned between fights, still leaves every voyage open today.
Tormentum: Dark Sorrow 2015 Why it still holds upGlowing hints on every hotspot still let you spend those hours on the strange scenery and not on hunting pixels.
Pyre 2017 Why it still holds upEach Rite is still a decision about who should hold the orb, as the exiles' strengths differ so much.
Deemo 2013 Why it still holds upYou can still play each song at the pace that suits you, by choosing how fast the notes fall.
Sid Meier's Pirates! 2004 Why it still holds upDuels, sea battles, dances and treasure hunts add up to a career you shape yourself, which still makes it easy to pick up for an evening.

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