Vagrant Story cover

Vagrant Story 2000

Released
February 10, 2000
Genres
Role-playing (RPG) · Adventure
Platforms
PlayStation 3 · PlayStation · PlayStation Portable
Developer
Square Product Development Division 4
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Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

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Is it still worth playing?

Square's 2000 action role playing game for the PlayStation, directed, produced, designed and written by Yasumi Matsuno, set in Ivalice, in the kingdom of Valendia and the ruined city of Leá Monde. Ashley Riot, an elite agent known as a Riskbreaker, travels to Leá Monde to investigate the link between a cult leader and Duke Bardorba, and is blamed for the duke's murder. Its Battle Mode is a pausable real time system with body part targeting, Chain Abilities, Defensive Abilities and Break Arts, all weighed against a Risk bar. Gear matters more than levels. Weapons are blunt, piercing or edged and grow an affinity to enemy types as you use them, and weapons and armor are repaired, crafted and combined in workshops, while stats rise through elixirs. Chains that raise your risk, and gear that counts for more than levels, still make each fight a trade between risk and reward today.

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