We Love Katamari 2005
Why it still holds upRolling from the smallest things to the largest, an idea anyone gets at once, still makes every level easy to pick up today.
Top rated games on sale
Games that still hold up, discounted today
Games
We Love Katamari 2005
Why it still holds upRolling from the smallest things to the largest, an idea anyone gets at once, still makes every level easy to pick up today.
Guilty Gear X2 #Reload 2003
Why it still holds upThe fighting system is why it is worth playing now: each character plays differently, and the same gauges turn every exchange into a choice between attacking, defending and cancelling.
Supraland 2019
Why it still holds upPuzzle ideas that rarely repeat, and landmarks to navigate by instead of a map, give you a reason to explore it today.
Metal Slug 1996
Why it still holds upAnimation that answers everything you do still gives each level its pace today.
Pathologic 2 2019
Why it still holds upA day too short for everything still makes each choice a trade today.
Rise of the Tomb Raider 2015
Why it still holds upReasons to explore every corner remain today, from optional tombs with physics puzzles to hubs full of crafting materials.
Elasto Mania 2000
Why it still holds upA bike that springs over the terrain still makes every level a puzzle of route and balance today.
IL-2 Sturmovik: 1946 2006
Why it still holds upEverything in one package means you can still start flying without collecting the expansions one by one.
Wizardry: Bane of the Cosmic Forge 1990
Why it still holds upEleven races and fourteen professions still let a party be built in many ways today, which gives a long dungeon crawl its replay.
Oddworld: Abe's Exoddus 1998
Why it still holds upAllies in different moods that need different handling make each rescue a small puzzle of its own, and the variety still lasts.
AI: The Somnium Files 2019
Why it still holds upA six minute clock on every dream makes each puzzle a question of which object to try first, so the pressure is still there from the first dream.
Ultima VII: The Black Gate 1992
Why it still holds upA world made of objects to move, stack and use still gives it something to poke at today.
Unavowed 2018
Why it still holds upCompanions who change what you can say and solve make each mission worth replaying with a different party today.
Overcooked! 2016
Why it still holds upA kitchen that changes every level still turns every dish into a plan shared between players today.
Master of Orion 1993
Why it still holds upA game of conquest is still a puzzle of priorities: every colony is a choice between growth, defense and research on a slider.
Guilty Gear XX Accent Core Plus R 2012
Why it still holds upReading your opponent is the contest today, as throws can be broken and a parry shortens block stun.
Bloodstained: Ritual of the Night 2019
Why it still holds upWith every defeated enemy a possible new skill, exploring still pays off today.
Hypnospace Outlaw 2019
Why it still holds upWith every clue sitting on a page you have to read and follow, each case is still a search that absorbs you today.
Wolfenstein II: The New Colossus 2017
Why it still holds upDual wielding any pair of weapons, and a hatchet for silent kills, give you your own way to clear a room today.
Tyranny 2016
Why it still holds upEvery choice is a question of whom to side with: the world is already conquered and the character is built from how you play, which is worth replaying now.
Edna & Harvey: Harvey's New Eyes 2011
Why it still holds upWith so little interface in the way, the puzzles are still about what to combine today.
OneShot 2016
Why it still holds upPuzzles that reach into your own computer still keep the solutions surprising today.
The Great Ace Attorney: Adventures 2015
Why it still holds upEach case can still be argued from both sides, with a trial where several witnesses speak at once and a detective whose theories you correct.
The Evil Within 2 2017
Why it still holds upEven now, a town you can explore freely, with scarce ammunition, makes every trip between buildings a decision about risk.
Master of Magic 1994
Why it still holds upA choice of magic made at the start, on a world drawn fresh each time, still shapes every campaign today.
Shadow Tactics: Blades of the Shogun 2016
Why it still holds upEvery guard becomes a puzzle you can solve in your own order, with a visible cone of vision and bodies you can hide, and it stays tense today.
SteamWorld Dig 2 2017
Why it still holds upDigging down for resources and coming back to spend them makes every trip a loop of risk and reward today, with a choice of how far to go each time.
Little Nightmares II 2021
Why it still holds upSlow stretches of sneaking that give way to desperate escapes, with a companion at your side, still keep the tension today.
Alan Wake 2010
Why it still holds upBecause your flashlight is both your aim and your weapon, every dark stretch is a choice of where to point it, and the tension survives even now.
Myst III: Exile 2001
Why it still holds upAges that are easy to wander, with puzzles found by watching them closely, still make it worth exploring today.
Tom Clancy's Splinter Cell: Pandora Tomorrow 2004
Why it still holds upEach stealth section today has a few more ways to play, with Sam whistling to draw guards and carrying bodies through doors.
Ultima IV: Quest of the Avatar 1985
Why it still holds upVirtues that follow what you actually do still make every choice in a town a matter of character today.
Sanitarium 1998
Why it still holds upWith no game over, and chapters that each change the look and mood, it is still easy to follow into every new place.
RollerCoaster Tycoon 1999
Why it still holds upCoasters laid one piece at a time, and guests whose needs you have to place for, still let you build a park to your own plan today.
Dusk 2018
Why it still holds upMoving fast, with no health coming back, still keeps each room tense today.
Stronghold 2001
Why it still holds upA castle that has to hold off sieges and fire alike is still as much of a challenge as the fighting today, and each one is a design problem to solve.
Darkest Dungeon 2016
Why it still holds upEach expedition still has real stakes, because heroes who are lost are lost for good.
Severance: Blade of Darkness 2001
Why it still holds upEven now, four fighters with different weapons give each playthrough its own style.
Knights and Merchants: The Shattered Kingdom 1998
Why it still holds upA medieval economy of roads and carried goods still gives anyone who likes managing details plenty to manage today.
Total War: Warhammer II 2017
Why it still holds upEach campaign has a reason of its own, as four factions have opposite aims for the same event, and that is still worth replaying.
Gemini Rue 2011
Why it still holds upThe investigation is still a puzzle of what each character knows, across two stories you move between.
Wandersong 2018
Why it still holds upIt is easy to pick up now: you sing with a wheel of eight notes and every puzzle is a small piece of music you play.
Pathologic 2005
Why it still holds upA game that moves on whether or not a player keeps up is still worth meeting today.
Judgment 2018
Why it still holds upThe pace is still varied, as detective sections like tailing and lock picking give the brawls a reason to stop.
Super Bomberman 5 1997
Why it still holds upA campaign that branches and a battle mode fed by it are still reason enough to come back to it today.
FlatOut 2 2006
Why it still holds upWrecking the car is still part of the fun, with minigames in which the driver is the projectile.
Yakuza 6: The Song of Life 2016
Why it still holds upThe open world still has things to do between fights, from a hunger gauge that limits how much you can eat to arcade cabinets in the city.
Dino Crisis 2 2000
Why it still holds upToday, points that reward fighting without being hit turn every dinosaur into a score to chase.
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