Wizardry: Bane of the Cosmic Forge cover

Wizardry: Bane of the Cosmic Forge 1990

Released
May 1990
Genres
Role-playing (RPG) · Adventure
Platforms
Satellaview · Linux · PC · Mac · DOS · FM Towns · Amiga · Super Famicom
Developers
Sir-tech Software · Game Studio
More info

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Digital
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Sir-Tech's 1990 first person role playing game for the Amiga, MS-DOS and Mac, designed by David W. Bradley, in which a party of two to six characters reaches a castle abandoned for over a hundred years. The castle is rumored to hold the Cosmic Forge, a pen whose writing becomes true, and its gates close behind the party. It is tile based and menu driven, and the first in the series with full color graphics. The party is built from scratch, since characters cannot be imported from earlier games. Character creation offers eleven races and fourteen professions, skills fall into three categories, and magic is divided into six schools. Even combat options vary by weapon, such as thrust or bash. Eleven races and fourteen professions still let a party be built in many ways today, which gives a long dungeon crawl its replay.

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