Where to buy
- Physical
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Is it still worth playing?
Based on the anime, this fighting game for the PlayStation 2, released in November 2004, gives each character a base Ki level that rises or falls back toward the base. Attack power gets a small boost when Ki is higher while defense drops when it is lower. Transformations do not drain Ki. Most of them raise the base level, and some are permanent. When two beam attacks collide a beam struggle starts, and each player pushes against the other until one side wins. A fatigue meter in the HUD fills as a character performs actions. A fighter who can power up mid-fight still keeps every round lively.