Half-Life 2 2004
- Released
- November 16, 2004
- Genre
- Shooter
- Platforms
- Xbox · PlayStation 3 · Linux · Android · PC · Mac · Xbox 360
- Developer
- Valve
- Rating
- 79/100 on IGDB
- Buy on
About this game
Valve's 2004 shooter, built around a physics engine and a gun that uses it. The gravity gun picks things up and throws them, so a radiator, a paint tin and a circular saw all become weapons, and the game keeps building rooms that are really physics problems. The story happens in front of you while you are still holding the crowbar, in scripted scenes rather than cutscenes. Ravenholm is where the gravity gun stops being a toy: a mining town, a horror detour, and a circular saw. The rooms are still problems to solve rather than things to watch, and solving one works the same now as it did then.