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New World Computing's 1996 turn based strategy game for MS-DOS, Windows and Mac OS, the sequel to Heroes of Might and Magic, in which the brothers Archibald and Roland compete for the crown. Archibald has Roland exiled, and Roland leads a resistance, with an evil campaign for one brother and a good one for the other. You develop kingdoms, secure resources, recruit armies and capture castles, and each town can build or upgrade only one building per turn. Those towns belong to six factions, three good and three evil, with the Necromancer and Wizard new to the series. Your heroes lead the armies. They keep primary skills and learn up to eight secondary skills that advance from Basic to Expert, and bonuses from won scenarios carry into later ones. Building one thing at a time, while heroes grow across a campaign, still makes every turn a choice of what comes first today.