On sale
Fallout: A Post Nuclear Role Playing Game 1997
Why it still holds upA build that matters in every conversation, and combat you plan rather than react to, are the reasons to play it today.
DOS RPGs that still hold up
First released on DOS
Games
On sale
Fallout: A Post Nuclear Role Playing Game 1997
Why it still holds upA build that matters in every conversation, and combat you plan rather than react to, are the reasons to play it today.
Heroes of Might and Magic II: The Succession Wars 1996
Why it still holds upA single building per town each turn makes every turn a choice of what to build first, and that choice still carries the campaign.
In a bundle
Wizardry: Bane of the Cosmic Forge 1990
Why it still holds upEven now, eleven races and fourteen professions let you build a party in many ways, which gives a long dungeon crawl its replay.
Ultima VII: The Black Gate 1992
Why it still holds upEven now, objects you can stack and dialogue you can steer give it a world to poke at.
Eye of the Beholder II: The Legend of Darkmoon 1991
Why it still holds upPuzzles that make you backtrack for the right item still reward remembering where you have been.
Lands of Lore: The Throne of Chaos 1993
Why it still holds upPatient explorers will still find a dungeon here that rewards the effort.
Ultima VI: The False Prophet 1990
Why it still holds upA whole world on one seamless map still makes every town part of the same journey.
Ultima Underworld: The Stygian Abyss 1992
Why it still holds upThe careful explorer is still rewarded, by keeping notes on that map.
Eye of the Beholder 1991
Why it still holds upIt is a dungeon where finding the way is the game, an idea that works as well now as it ever did.
Anvil of Dawn 1995
Why it still holds upThe intervals still make it a dungeon crawl whose fights wait for you to decide.
Curse of the Azure Bonds 1989
Why it still holds upBringing characters over from earlier games still keeps a long campaign personal.
On sale
Wasteland 1988
Why it still holds upA visit to its ruined America is worth making, and the trip holds up today.
On sale
Starflight 1986
Why it still holds upYou still pick your own route through the galaxy, so every captain's journey differs.
On sale
Darklands 1992
Why it still holds upThe open map is still a medieval Germany to wander in, where your name is different in every region.
Realms of Arkania III: Shadows over Riva 1996
Why it still holds upThe city is still a port under siege, with the enemy already inside the walls.
On sale
Albion 1995
Why it still holds upThe two peoples still make it a game in which a spaceship's pilot learns a world from the cats who were there first.
The Elder Scrolls II: Daggerfall 1996
Why it still holds upA world with this much to do is an invitation to choose your own path, and it still is.