Tactics Ogre: Let Us Cling Together cover

Tactics Ogre: Let Us Cling Together 1995

Released
October 6, 1995
Genres
Role-playing (RPG) · Strategy · Turn-based strategy (TBS) · Tactical · Adventure
Platforms
Satellaview · Wii · Sega Saturn · PlayStation · Super Famicom
Developers
Quest · Square Enix
More info

Where to buy

Physical

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Is it still worth playing?

Quest's 1995 tactical role playing game for the Super Famicom, written and directed by Yasumi Matsuno, set in Valeria, an archipelago that falls into civil war after its king's death. You play Denim Powell, a soldier in a resistance force caught in the war and its ethnic conflicts. The story branches along paths called Law, Neutral and Chaos, toward up to eight endings. Between battles you move across nodes on a world map, and each move advances one day, which changes the weather. Battles are turn based on a grid, with up to ten units fielded from an army of up to 30. In them, turn order depends on Wait Turn points affected by your actions, weight and agility, and terrain and weather affect movement. A story that branches, fought with an army where every unit's weight counts, still makes a campaign worth playing again today.

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