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Is it still worth playing?
Klonoa is invited to the Dream Champ Tournament, where the winner earns a title and a cash reward, in this 2002 platformer for the Game Boy Advance. A new rival named Gantz also competes. As in the earlier games, his Wind Bullet pulls enemies in so he can pick them up. He can throw them at other enemies or double jump off them, and he can float for a moment by flapping his ears. Each level, called a vision, needs three stars to open the exit, and it also holds optional collectibles. The boss levels are races, in which Klonoa runs a foot race against another adventurer and fights a boss at the same time. One vision is a hoverboard stage, and the second world takes place on a train. The game puts more weight on puzzles than the one before it. Controls and level design that never feel unfair make it a straightforward platformer to pick up now.