SimCity 3000 cover

SimCity 3000 1999

Released
February 1, 1999
Genres
Simulator · Strategy
Platforms
Linux · PC · Mac
Developer
Maxis
Publisher
Electronic Arts
More info

Where to buy

Physical

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Is it still worth playing?

Maxis' 1999 city building simulation for Windows, the third SimCity, which has three zoning densities, up from two in the second. Land value creates distinct neighborhoods with narrow income bands. Running the city costs more as it grows. Garbage builds up once it reaches medium size and has to be disposed of at the city's expense, and power plants and water facilities have limited lifespans. Seven advisors help, and petitioners ask for policy changes. Money can also come from outside. Four neighbor cities sit at the map edges, trading water, electricity or waste services through monthly fee deals, with a penalty for canceling. There are business deals too, such as a maximum security prison, which bring in funds but tend to hurt the city. A budget that every choice draws on still keeps a city under pressure today.

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