Amiga games that still hold up

First released on the Amiga

32 games

Games

SimCity 1989 Why it still holds upAn open ended toy with no end state, where the city responds to zoning, taxes and infrastructure, still leaves you to set your own goals today.
Lemmings 2: The Tribes 1993 Why it still holds upEach level is a puzzle about who to spare, with skills you have to ration and levels that need several lemmings to survive, and it absorbs you today.
Sensible World of Soccer 1994 Why it still holds upA pitch game and a manager game that feed each other still give a career twenty seasons of goals today.
Test Drive 1987 Why it still holds upA single road with traffic and police to dodge, and a choice of supercars to try, still gives each run its own line to drive today.
PowerMonger 1990 Why it still holds upToday a player can still be drawn in by a living map that responds to their choices.
Red Baron 1990 Why it still holds upFlying biplanes against an ace is still a good chase.
Turrican 1990 Why it still holds upWide levels that reward exploring over rushing still make it worth a look now.
Mad TV 1991 Why it still holds upA balance between culture and ratings is the game's puzzle.
Eye of the Beholder 1991 Why it still holds upIt is a dungeon where finding the way is the game, an idea that works as well now as it ever did.
Cannon Fodder 1993 Why it still holds upEvery soldier is one round from defeat, and that is why each decision still feels tense.
Batman 1989 Why it still holds upA restart that keeps your progress still makes the search for the next part easy to resume after a failure.
Blockout 1989 Why it still holds upTurning blocks in three dimensions is a puzzle that is still worth a try.
Rick Dangerous 1989 Why it still holds upTrial and error with hidden traps is still how a player learns it today.
Xenon 1988 Why it still holds upSwitching between plane and tank to fit the enemy is still a plan worth trying.
Dune 1992 Why it still holds upA planet to manage and a story to follow still make it an unusual game to explore.
Xenon 2: Megablast 1989 Why it still holds upToday, restart points spaced through each level turn a hard stage into a series of short attempts.
Shadow of the Beast 1989 Why it still holds upIt is still a world you travel through, with wide stretches of scenery between the fights.
North & South 1989 Why it still holds upOne map is still playable two ways, as an action fight or a board game.
Populous 1989 Why it still holds upEach level is still a matter of changing the land, with powers that reshape the world and no units to order.
Lemmings 1991 Why it still holds upEvery level is still a problem of which skill to give to which lemming.
Battle Chess 1988 Why it still holds upToday, a real chess game with a fight for every capture keeps the rules familiar and the board lively.

Browse every genre and decade