Lemmings 2: The Tribes 1993
Why it still holds upEach level is a puzzle about who to spare, with skills you have to ration and levels that need several lemmings to survive, and it absorbs you today.
1990s puzzle games that still hold up
The moments that stop you until you work it out
Games
Lemmings 2: The Tribes 1993
Why it still holds upEach level is a puzzle about who to spare, with skills you have to ration and levels that need several lemmings to survive, and it absorbs you today.
Mario's Super Picross 1995
Why it still holds upYou still slow down and check each clue, because mistakes cost double time.
The Incredible Machine 1992
Why it still holds upEvery failure is still yours to fix, because a machine behaves the same way every time.
The Incredible Machine 2 1994
Why it still holds upBuilding a puzzle and then solving it still makes the parts a toy box to play with.
Panel de Pon 1995
Why it still holds upSwaps that set off chains, against a stack that never stops rising, still make it quick to pick up today.
Roll Away 1998
Also known as Kula World
Why it still holds upA ball that turns gravity as it rolls still makes each level a puzzle of its own today.
Tetrisphere 1997
Why it still holds upA sphere to dig into makes it a puzzle game unlike most Tetris.
Mole Mania 1996
Why it still holds upPlanning where to dig on each screen still takes real thought today.
Monster Max 1994
Why it still holds upRooms that reset when you leave still make each puzzle a matter of trying again today.
Gobliiins 1991
Why it still holds upWorking out what each odd talent will do in a cartoon world with its own logic still turns every screen into a small puzzle box.
Mario's Picross 1995
Why it still holds upRows and columns that confirm each other still turn every picture into a logic puzzle.
ChuChu Rocket! 1999
Why it still holds upA short round of arrows and panic is still easy to start with friends.
Blast Corps 1997
Why it still holds upWorking out which machine to use, and when to swap it, still makes every stage a puzzle today.
Lemmings 1991
Why it still holds upEvery level is still a problem of which skill to give to which lemming.
Myst 1993
Why it still holds upAn island that explains nothing, with puzzles as its only voice, is still there to wander today.
Puzzles of very different shapes: creatures to steer, grids to fill in, machines to build and an island to work out. Most have rules you can learn in minutes and keep discovering for much longer.