PlayStation 3 games that still hold up

First released on the PlayStation 3

227 games · page 1 of 5

Games

The Last of Us 2013 Why it still holds upToday the fights still come down to scarcity: retreating and coming back from another angle is often the way through, in levels open enough to improvise in.
Portal 2 2011 Why it still holds upA few simple tools that combine keep producing new puzzles, and the writing and characters carry them, so it still plays well today.
Persona 5 2016 Why it still holds upEven now it stands out for its style and structure, since a year of school becomes a rhythm of days, dungeons and people.
Grand Theft Auto V 2013 Why it still holds upToday the reward for your time is the detail: conversations while driving change if you repeat a mission, and the story takes about 30 hours.
Red Dead Redemption 2010 Why it still holds upThe restraint helps it now, since the world is full of life and your attention stays on varied, well designed missions.
Uncharted 2: Among Thieves 2009 Why it still holds upIt stays playable now because you keep control of Nathan almost every time something happens on screen, and the characters talk like people.
Assassin's Creed II 2009 Why it still holds upFree running and a choice of how to handle each situation, with several ways past the guards, are the draw today, in a Renaissance Italy with an orchestral score.
Dark Souls 2011 Why it still holds upPlayed now, exploring still pays: it turns up items, shortcuts and hidden areas, and the slow, precise combat almost never ends in a cheap death.
Dead Space 2 2011 Why it still holds upIts atmosphere is why it still works: the lighting and the sound design keep you on edge from start to finish.
Dead Space 2008 Why it still holds upBecause the interface is in the world and the game never pauses, the Ishimura never lets you step away, which keeps it tense today.
Mass Effect 3 2012 Why it still holds upCarrying choices from game to game is the reason to play it today, in order from the first game.
God of War III 2010 Why it still holds upToday it still offers combat built on chained combos and weapon switching, on a very large scale.
Yakuza 0 2015 Why it still holds upIt is worth playing now for a dense, hand built city where serious crime drama sits beside absurd comic side stories, in a prequel that needs no earlier game.
Uncharted 3: Drake's Deception 2011 Why it still holds upIts set pieces blend climbing, shooting and escape in single sequences rather than separate modes, and that is why it is still worth playing now.
Demon's Souls 2009 Why it still holds upLarge, distinct and believably connected areas, and careful stamina based fights with gradual improvement as the core loop, are the reason to play it now.
South Park: The Stick of Truth 2014 Why it still holds upIt is built as a playable episode of the show, with the town explored as a real map and every fight framed as the kids' fantasy game, and that is the reason to play it now.
Far Cry 3 2012 Why it still holds upFive core systems, sneaking, shooting, driving, exploring and hunting, all feed the same leveling system, so the same encounter plays out differently depending on stealth, firepower and wildlife, and that is the reason to play it now.
Life Is Strange 2015 Why it still holds upBecause the rewind lets you test a choice before you commit to it, you can still experiment inside a game of choices and consequences today.
Assassin's Creed Brotherhood 2010 Why it still holds upRecruits to call in, a city you invest in and kills you can chain still make Rome a place you build up as you fight today.
Guitar Hero III: Legends of Rock 2007 Why it still holds upStrumming and fretting in time with the notes, with a multiplier that builds on a streak, still makes each song a test of timing today.
Dragon Age: Inquisition 2014 Why it still holds upHub regions with optional content, and a Tactical View for harder fights, still let you set the pace of each region today.
Rayman Origins 2011 Why it still holds upNew abilities and play styles keep arriving, so familiar platforming ideas keep getting a twist, and the controls still answer quickly today.
L.A. Noire 2011 Why it still holds upWith interrogation as the core loop, reading faces and backing accusations with evidence, the detective work still rests on the cases rather than on shooting today.
Spec Ops: The Line 2012 Why it still holds upOrdinary shooter systems turned toward the protagonist's choices, with missions, hints and environment all pushing one theme, still make it play as one argument today.

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