PlayStation 3 games that still hold up

First released on the PlayStation 3

227 games · page 2 of 5

Games

NBA 2K11 2010 Why it still holds upHistoric games to relive, and a career built attribute by attribute, give each season a goal to chase today.
Child of Light 2014 Why it still holds upA firefly that slows enemies and heals allies, and a surprise strike for whoever reaches an enemy's back first, still give every battle a small tactical choice.
Mortal Kombat 2011 Why it still holds upA meter you build by blocking as well as attacking still makes every round a choice between spending now and saving for an X-ray.
Heavy Rain 2010 Why it still holds upCharacters who can die, with a story that branches around it, make each decision carry weight, and a second playthrough today shows what changed.
Gran Turismo 5 2010 Why it still holds upEven now, physics that ask you to load the outside wheel before turning in make every corner something to learn.
NHL 09 2008 Why it still holds upA created player who levels up across online games, and tournaments with brackets, give each season a path to climb today.
Rocksmith 2014 2013 Why it still holds upEven now, playing your own guitar makes every song a lesson you learn by playing it.
Skate 2 2009 Why it still holds upObjects you can move to build your own lines still make the city something to rework today.
LittleBigPlanet 2 2011 Why it still holds upThere is still a maker behind every level, in a game that hands you the tools to make games.
Sleeping Dogs 2012 Why it still holds upIts fights and chases still sit in context, in a city you can roam between story missions.
Dead or Alive 5 Last Round 2015 Why it still holds upEvery exchange is a guess against your opponent, since each option in the interruption triangle beats one other, which keeps it worth playing today.
Burnout Paradise 2008 Why it still holds upPlayers today can still treat the whole city as an open invitation to drive anywhere in it.
Virtua Tennis 4 2011 Why it still holds upEvery return is a small test of timing today: you time a first person swing yourself, and it is easy to pick up.
Infamous 2 2011 Why it still holds upMoving through the city with the same powers you fight with ties traversal and combat together, as it still does.
BioShock 2 2010 Why it still holds upFighting with a weapon and a power at once makes each encounter a mix of shooting and plasmids, as it still does.
Steins;Gate 0 2015 Why it still holds upToday, a story that turns on whether you answer a call gives small choices weight.
Yakuza 4 2010 Why it still holds upToday, a city full of side activities gives the story somewhere to stop and play.
Rock Band 2007 Why it still holds upEach song is still something you play together, with a whole band on screen and in the room.
Split/Second 2010 Why it still holds upBecause clean driving fills the meter, every drift you hold is also a trap you are saving for the driver ahead, and it races well today.
Skate 2007 Why it still holds upIt still feels like skating with your hands, since tricks come from the way you move the stick.
Top Spin 4 2011 Why it still holds upChoosing which style to level up still gives your player a game of their own.
Just Dance 2015 2014 Why it still holds upA phone in place of a controller still makes a living room party easy to start.
Odin Sphere: Leifthrasir 2016 Why it still holds upThe same circular stages still feel different, with five characters who each have a weapon of their own.
Katamari Forever 2009 Why it still holds upRolling up ever larger objects to make stars is still the whole idea, and it is quick to grasp now.
Nier Replicant 2010 Why it still holds upA camera that changes the kind of game it shows, from room to room and fight to fight, still keeps it from settling into one style.
MotorStorm: Pacific Rift 2008 Why it still holds upEach route is still a choice, between terrain you can plow through and water that cools your engine.
Gran Turismo 6 2013 Why it still holds upA slider that sets the time of day still lets you race the same track in a different light.

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