Saturn games that still hold up

First released on the Saturn

11 games

Games

Pocket Fighter 1998 Why it still holds upBecause each match has plenty to grab, this lighthearted fighter is easy to enjoy even now.
Tomb Raider 1996 Why it still holds upA tomb that is a puzzle to move through, not a corridor to run down, still makes exploring the point.
Dragon Force 1996 Why it still holds upFighting by formation and not by tile makes each battle feel like a large army clash.
Saturn Bomberman 1996 Why it still holds upA battle mode that fits up to ten players still gives it something to bring a group to.
Panzer Dragoon Saga 1998 Why it still holds upChoosing among the three bars and a position around the enemy still gives every fight a decision.
Nights Into Dreams... 1996 Why it still holds upAt about an hour a run, it is short enough to try today, and the ranks give a reason to return.
Shining Force III 1997 Why it still holds upEach scenario is a new view of the same war, which gives the three parts a reason to be played in turn.
Grandia 1997 Why it still holds upTrying new gear is still a reason to explore, since skills grow with use.

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