Super Mario Galaxy 2007
Why it still holds upEvery level is built around that gravity, so walking upside down and jumping between small planets is what you do throughout, which keeps it fresh today.
Wii games that still hold up
First released on the Wii
Games
Super Mario Galaxy 2007
Why it still holds upEvery level is built around that gravity, so walking upside down and jumping between small planets is what you do throughout, which keeps it fresh today.
Super Mario Galaxy 2 2010
Why it still holds upPlayed now, new power-ups and Yoshi change the rules of each level, and levels play with gravity and shift between 2D and 3D.
Metroid Prime 3: Corruption 2007
Why it still holds upPointer aiming that is not auto aim still puts the shooting in your own hands across those planets today.
Guitar Hero III: Legends of Rock 2007
Why it still holds upStrumming and fretting in time with the notes, with a multiplier that builds on a streak, still makes each song a test of timing today.
Xenoblade Chronicles 2010
Why it still holds upClear roles for the AI party and rewards for exploring still make both fights and wandering worth the time today.
Rayman Origins 2011
Why it still holds upNew abilities and play styles keep arriving, so familiar platforming ideas keep getting a twist, and the controls still answer quickly today.
NBA 2K11 2010
Why it still holds upHistoric games to relive, and a career built attribute by attribute, give each season a goal to chase today.
Fire Emblem: Radiant Dawn 2007
Why it still holds upPermanent losses and a weapon rank that rewards long use turn every unit's survival and training into a long term plan, and it still has that depth.
LEGO Star Wars: The Complete Saga 2007
Why it still holds upA mistake only costs studs you can pick up again, so a second player can join in now without fear of losing the run.
Kirby's Return to Dream Land 2011
Also known as Kirby's Adventure Wii
Why it still holds upFour players can drop in and everyone shares the lives, so it is still easy to pick up with friends or family.
Super Smash Bros. Brawl 2008
Why it still holds upA damage percentage that decides who flies off, with four control schemes, still makes a match easy to start today.
The Legend of Zelda: Skyward Sword 2011
Why it still holds upEnemy defenses you answer with the direction of your swing, and a hub revisited with new goals, still make combat and exploring feel connected today.
Donkey Kong Country Returns 2010
Why it still holds upAfter eight lives are lost in one level, a Super Guide lets a computer controlled Super Kong complete it, so a hard level can still be finished.
New Super Mario Bros. Wii 2009
Why it still holds upIt is friendly to play with a group now: a Super Guide helps with hard levels and bubbles bring back fallen players.
The Beatles: Rock Band 2009
Why it still holds upEvery song is still a shared performance, with a band playing together in the same room.
Virtua Tennis 4 2011
Why it still holds upEvery return is a small test of timing today: you time a first person swing yourself, and it is easy to pick up.
Punch-Out!! 2009
Why it still holds upEvery fight is still a pattern you learn, against boxers with readable tells.
428: Shibuya Scramble 2008
Why it still holds upEach choice is still a clue for another character's chapter, across stories that run in the same timeframe.
WarioWare: Smooth Moves 2006
Why it still holds upEach tiny challenge is still a physical one, since you hold the controller in odd positions.
Muramasa: The Demon Blade 2009
Why it still holds upThe journey still has a look of its own, drawn by hand and inspired by Japanese art.
Top Spin 4 2011
Why it still holds upChoosing which style to level up still gives your player a game of their own.
Just Dance 2015 2014
Why it still holds upA phone in place of a controller still makes a living room party easy to start.
On sale
Mega Man 9 2008
Why it still holds upChoosing the order of the stages still lets you plan around each boss's weakness.
On sale
Mega Man 10 2010
Why it still holds upThe same stages still have a second way to play, with two heroes who handle differently.
Rock Band 3 2010
Why it still holds upThe same songs playable at Basic or Pro level, and drop in play mid song, still let a group of mixed skills share one track today.
DJ Hero 2 2010
Why it still holds upThe samples are tailored to each track, and scratching is graded on how musical and unique it is.
La-Mulana 2011
Why it still holds upThe pits still punish a guess and reward the one who reads the walls first.
DJ Hero 2009
Why it still holds upA turntable and a crossfader still turn mixing into a game.
Sin & Punishment: Star Successor 2009
Why it still holds upYou are still making a choice every moment, with aim, dodge and sword all in play.
Mario Kart Wii 2008
Why it still holds upRaces that anyone in the room can join still make it a living room favorite.
Rhythm Heaven Fever 2011
Why it still holds upA game that asks only for one button and good timing is still easy to pick up and hard to master.
No More Heroes 2: Desperate Struggle 2010
Why it still holds upBoss fights that you can replay still give the revenge story a reason to keep going.
No More Heroes 2007
Why it still holds upA hack and slash game with odd jobs on the side is still a combination worth trying today.
Tatsunoko vs. Capcom: Ultimate All Stars 2008
Why it still holds upThree buttons still keep a deep crossover welcoming.
Art of Balance 2010
Why it still holds upA tower that wobbles with every block still gives a quiet kind of tension.
On sale
World of Goo 2008
Why it still holds upA structure of goo balls is still a puzzle worth solving.
Guitar Hero: Metallica 2009
Why it still holds upA full band that plays one band's songs is still a way to fill a living room.
Zack & Wiki: Quest for Barbaros' Treasure 2007
Why it still holds upEach stage is still a hands on experiment, with puzzles solved by gestures as if the remote were the tool.
Animal Crossing: City Folk 2008
Why it still holds upA town that follows the real calendar still gives you a reason to check in each day.
Dragon Ball Z: Budokai Tenkaichi 3 2007
Why it still holds upSpecial forms that count as their own fighters are still a reason to pick it up.
Epic Mickey 2010
Why it still holds upReplaying with different choices still gives different results.
Wii Sports Resort 2009
Why it still holds upSwinging a controller like a sword or a bow is a way to play that is still easy to pick up today.
Super Paper Mario 2007
Why it still holds upA hero who steps from flat to deep and back again is a trick that is still fun to watch.
On sale
Broken Sword: Shadow of the Templars - The Director's Cut 2009
Why it still holds upIt is still the 1996 adventure with its second lead given her own half, and a hint when Paris stumps you.
Marvel: Ultimate Alliance 2006
Why it still holds upBuilding your own team from a huge cast still makes every run different.
On sale
LEGO Harry Potter: Years 5-7 2011
Why it still holds upPlayed today, most rooms are still small puzzles solved with spells, and each character brings a different trick to them.
Guitar Hero World Tour 2008
Why it still holds upA band of four plastic instruments still makes it a game to play together.
LEGO Star Wars III: The Clone Wars 2011
Why it still holds upThe battles still stop to command an army, between the puzzles.