Fire Emblem: Radiant Dawn cover

Fire Emblem: Radiant Dawn 2007

Released
February 22, 2007
Genres
Role-playing (RPG) · Strategy · Turn-based strategy (TBS) · Tactical
Platform
Wii
Developers
Nintendo SPD Production Group No. 2 · Intelligent Systems
Publisher
Nintendo
More info

Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

Is it still worth playing?

Intelligent Systems' 2007 turn based tactical role playing game for the Wii, a direct sequel to Path of Radiance, set on the continent of Tellius with Daein under occupation by the Begnion Empire. A rebel group called the Dawn Brigade resists it, and the story is divided into four parts with the perspective shifting between factions. Battles are turn based on a square grid. Units not tied to the core plot are permanently lost if defeated, though some defeated units can become playable later. Units on higher ground gain power and accuracy, a new SS weapon rank requires extensive use of one weapon type, and dark magic forms a second magic triangle with anima and light. Permanent losses and a weapon rank that rewards long use turn every unit's survival and training into a long term plan, and it still has that depth.

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