Where to buy
- Physical
Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon
Is it still worth playing?
Intelligent Systems' 2007 turn based tactical role playing game for the Wii, a direct sequel to Path of Radiance, set on the continent of Tellius with Daein under occupation by the Begnion Empire. A rebel group called the Dawn Brigade resists it, and the story is divided into four parts with the perspective shifting between factions. Battles are turn based on a square grid. Units not tied to the core plot are permanently lost if defeated, though some defeated units can become playable later. Units on higher ground gain power and accuracy, a new SS weapon rank requires extensive use of one weapon type, and dark magic forms a second magic triangle with anima and light. Permanent losses and a weapon rank that rewards long use turn every unit's survival and training into a long term plan, and it still has that depth.