Castlevania: Symphony of the Night cover

Picked on November 3, 2026

Castlevania: Symphony of the Night 1997

Released
March 20, 1997
Genres
Platform · Role-playing (RPG) · Adventure
Platforms
PlayStation 3 · Sega Saturn · PlayStation · PlayStation Portable · Xbox 360
Developer
Konami Computer Entertainment Tokyo
Publisher
Konami
More info

Where to buy

Digital
Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

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Is it still worth playing?

Konami's 1997 game for the PlayStation, in which Alucard, Dracula's dhampir son, explores his father's castle. Most of it is closed at first: the castle is one interconnected space, and the relics and abilities he collects, among them turning into a bat, a wolf or mist, open the parts he could not reach. Role playing runs alongside the exploration, with experience points and levels that raise his attributes, and familiars that can be summoned to help in battle and while exploring. Seen with Super Metroid as a pioneer of the genre, it gave the Metroidvania half its name. Exploring the castle is still the draw: it is full of hidden rooms and secrets, and each new ability opens somewhere that was closed.

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