Final Fantasy Tactics Advance cover

Final Fantasy Tactics Advance 2003

Released
February 14, 2003
Genres
Role-playing (RPG) · Turn-based strategy (TBS) · Tactical
Platforms
Wii U · Game Boy Advance
Developer
Square Product Development Division 4
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Where to buy

Physical

Affiliate links: GOG, Fanatical, Green Man Gaming, ININ Games and Amazon

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Is it still worth playing?

Square's 2003 tactical role playing game for the Game Boy Advance internationally, a successor to Final Fantasy Tactics. Marche Radiuju, a young boy transported to the world of Ivalice, searches for a way home and takes command of a clan fighting for prominence there. Progress is driven by missions: standard combat missions, often tied to the story, non combat missions where you send a unit, and Encounter missions against rival clans. You can bring special items on missions, and some missions need specific items. Items rewarded after some missions create new areas on the map. Combat is turn based on a grid, with a themed Job system and a Law system that places random limitations on your actions during battles. Each fight is still fresh, since random limits change every battle and make you adapt your plan.

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